Sequencer Batch Rendering not working

Hey everyone,

So I attempted to use the sequencer batch rendering that is covered a little in this wiki page:

However no matter what I try I cannot actually get the batch file to actually start rendering out the movie.

The result I was getting was that my map would open, then my sequencer would play and it would have low frame rate just as if it was recording the frames to images, but when I checked in either the saved directory or attempted to set the folder path there would be no image sequences or movies saved anywhere.

Hi Miroac,

It would help to include what exactly you’re entering into cmd or the batch file you’re using so I can take a look. Note that this guide was made with 4.13 in mind. I did not test these methods very much in 4.12, but they should work.

Hey ,

I’m not sure what I changed but when I attempted with 4.12 at home but below is the cmd line I wrote in a scene I created using the starter content and this time is actually worked so I’m unsure what the issue was while at work.

Below is what I used that worked, I’ll compare it with what I did at work when I’m in on Monday:

“C:\Program Files\Epic Games\4.12\Engine\Binaries\Win64\UE4Editor.exe” “D:\UE4 Projects\BatchSequenceTest\BatchSequenceTest.uproject” /Game/BatchTesting/Maps/TestMap -game -MovieSceneCaptureType=“/Script/MovieSceneCapture.AutomatedLevelSequenceCapture” -LevelSequence=“/Game/BatchTesting/Sequences/1stLevel” -MovieFrameRate=30 -noloadingscreen -resx=1280 -resy=720 -forceres -MovieFormat=BMP -MovieQuality=100 -notexturestreaming -MovieCinematicMode=yes -MovieWarmUpFrames=60 -MovieName=“SH010.{frame}” -MovieFolder=“D:\renderTests\SH010”

Now the only issue is that the guide doesn’t include any information on how to render out any of the render pass options like Final Image, HDRColor and so on or how to render as EXR files.

I was able to grab the cmd and it looks like I missed an / at the beginning of the LevelSequence portion of the command line. So now the only issue is the only thing I’m missing is how to render as EXR files

Hey Miroac,

I’m trying to get the custom render pass stuff documented as well. Stay tuned.

Ah awesome! I’m sick of getting stuck at work for crazy hours so this would be super helpful!

Hey Miroac,

Just added a Custom Render Passes section to the wiki. Check it out!