Sequencer and editor not corresponding to each other

I have a flashlight pointing to the front. In the editor it is pointing to the front. But when rendering in Sequencer, the flashlight points to the right.

I have never experience this before. Has anybody experienced this?

When using the sequence recorder, yes. I couldn’t solve it either.

Can you send some screenshots of your sequencer tracks? Maybe the flashlight isn’t getting bound? Or it could be the camera as well, or both?

I solved the problem by using a new spotlight making it a child of the character instead of the flashlight component. Now it is rendering properly. And yes the flashlight component was recorded using sequence recorder. I think i’ll use sequence recorder sparingly in future.