This question was created in reference to: [Issue with clearing active component visualization on spline component on selection [Content removed]
This refers to the exact same issue as this other question, that was closed without a fix being found. See linked video for repro in 5.7. We could repro it in default 5.5, 5.6 and 5.7, on multiple people machines.
I’ve tested a recent version of the ue-main branch, and it looks like this issue has already been addressed. I’ll try to locate the commit that introduced the fix so we can review how it was implemented.
For the next 5.7 patch, or for Unreal Engine 5.8, this issue should already be resolved.
Would you be able to integrate that fix commit into your engine, or would you be okay waiting for the next Unreal Engine release?
Yes it would be really beneficial for us to know the changeset that contains the fix so we can apply it directly to our version ourselves (we are still on 5.5.4)