I’ve upgraded from 4.20 to 4.22 and have noticed that selected objects turn pink in the Lightmap Density view mode. I use this view mode to override light map resolutions of certain objects to be green, but because it stays pink it’s hard to tell what the best resolution is without deselecting the object. Is there an option in the editor that I can turn this selection feature off??
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I have the same issue. You have to click off of the mesh, review your tweak and then click back on to adjust. It’s not the best workflow for a complex scene.
It’s sad to see that this bug is listed as “Won’t Fix”, since it is still present in 5.4.4. It would be so nice to be able to tune your lightmap resolution in real-time, without having to deselect the object after every change to check the result.