Hello,
I’m a complete noob when it comes to the Unreal Engine 4. Please do not reply with confusing answers, my apologies if I might sound rude.
So I’ve been having insurmountable levels of frustration, I’ve added to sockets to my character’s skeleton. (Which are by the way static meshes).
After heading to the ThirdPersonCharacter blueprint, I tried attaching the meshes onto the character through the viewport, and when I try searching the parent socket it says “Select a different parent socket - cannot change socket on inherited components”.
Before you tell me to use Skeletal Meshes, I did that and ended up with the same result.
Please help.