I had a project that was working fine in 4.11 and a few days ago I tried to convert it into 4.12 (mainly to use sequencer) and I get this:
I’m on OSX with an AMD card
it seems to be just an assert for a nullptr in Map…
[2016.05.06-00.37.31:835][ 0]LogMaterial: Missing cached shader map for material bodywork, compiling.
Assertion failed: Pair != nullptr [File:Runtime/Core/Public/Containers/Map.h] [Line: 508]
PS: I flagged this as a “bug” bug maybe I’m doing something wrong… but it was working fine in 4.11 and I do not use maps in my C++ code