Hi everyone,
I’m currently working on a project in Unreal Engine 5.5.1 and looking to integrate DLSS, FSR, and XeSS into my build. However, I’ve noticed that these technologies are officially supported only up to Unreal Engine 5.4.
I’m seeking guidance on the following:
- Is there a way to integrate these technologies into Unreal Engine 5.5.1?
- If official support is unavailable, can the plugins from version 5.4 be adapted or used in 5.5.1?
- Are there any community tools, resources, or workarounds that might help with this integration?
I would greatly appreciate any advice, tips, or documentation that could assist me in getting these features to work in the newer version.
Thank you in advance for your help!