Lost Paradise Build Demo II Teaser for Milan Games Week 2018 (Italian Event) : Lost Paradise - MGW 2018: 1080p Teaser IT | PC - YouTube
I posted a picture of this in my project’s intro thread, but 's a Blender render turnaround of the armor suit I made/upgraded today for my game:
[video=facebook_2017;CrimsonOctopusGames/videos/1030039077157173/]https://./CrimsonOctopusGames/videos/1030039077157173/[/video]
I’ve been practicing making turn-arounds for models I make in Blender (for a future portfolio/my children’s viewing pleasure/possible Patreon/consideration by alien overlords at Sunspot Observatory).
Also, I inked and colored this late last night. I still need to shade it (I’m decent at cell shading, but that’s pretty much it digitally). It’s concept art for the armor (which I actually drew in pencil last week):
I’ve never tried to make any money off my illustrations in the past, but I figure I’m a partially-college trained artist and I need to fund my current game project, so I might start a Patreon soon.
Hope you like this new location…
Cheers
https://media.giphy/media/kSaee0fSNVBeiKfipp/giphy.gif
The BOUNDS build 0.2.26 . Playing with decals!
“ScreenshotSunday”
My UE4 learning experiments, for now codenamed “ThunderGame” (and silently whispered “New Terminal Velocity”…)
Enemy character for From Fire game.
russia 2055
https://i.imgur/gr8wPdX.png
https://i.imgur/GhjAXrN.png
I present my 3D model, created with . This bracelet allows me to select actions, menu & tools in my VR Catwalk. Any feedback is welcome!
https://pbs.twimg/card_img/1045748214660501506/DZ4NdLpS?format=jpg
Arcane Legacy - new gameplay WIP video
v=ntSmoabXaQ8
https://.unrealengine/filedata/fetch?filedataid=149176
https://.unrealengine/filedata/fetch?filedataid=149175
https://.unrealengine/filedata/fetch?filedataid=149177
https://.unrealengine/community/work-in-progress/1477601-the-bounds-project-louisiana-horror-point-n-click-with-vr-options
Some gameplay testing.
https://./Vikingthedigger/
Still working!
Driftland: The Magic Revival
and short video:
v=Ip276Zpktx0
Driftland on Steam Early Acces: https://store.steampowered/app/718650/
Guess what? Still working!
After smal test game on Unreal (Brath: brain and math), i decided to do some art for fun. Tiger B Tank
Hi, everyone!
I’m and curious if anyone interested in weekly online standups, where we could sync and cheer each other, share advice/questions.
Originally, we’ve done that with 3 groups of startups, it was fun and also useful - a couple of developers found partners to their projects
Don’t consider that like some sort of service or ad - it’s just a try to collect a couple of people(5-8) for an hour a week or two, where we can share the progress, just in some extended form of video meetings. If there will be more participants, we’ll start inviting specialized experts, if needed
Fill out the short form please, if you’re into https://weeklypeaches.typeform/to/qQCMbP (basically, I need emails to manage timezones/schedule standups)
I guess. My UE4 learning project, flying and shooting things.
Happy Saturday fellow devs!
Finally! The start of interior camera stuff! Only took forever to prototype this idea. The building is broken into an exterior shell, and by interior rooms to leave plenty of space for camera movements. I’m currently placing BP volumes. The OnComponent BeginOverlap tells the main camera where to rotate depending on which room you enter. If anyone has ideas on how to make this better, or alternate ideas, I’m ears
v=1Gf7KlNJGGM
Please drop us a sub, we need to reach 100 to get a custom URL <3
channel/UCVM…LSPdQCUED3uJ8w
And start of main thread with some previous videos:
https://.unrealengine/comm…re-apprentice~
page with more vids and doodles:
https://./cruzncreations