Some work-in-progress material for our new cards, rendered inside UE4:
The icons will still be worked on and it’s missing the text and numbers since we had to change the text rendering system a bit, but it’s 3D and there will be some nice animations in-game
Maker From Below (Oculus VR Jam 2015)
Hey, my name is . I’m participating in the Oculus VR JAM with “Maker From Below” a multiplayer game for the Gear VR, inspired by the Dune universe.
While at it I’m keeping a dev blog at .
Today, after a lot of R&D, I set up the first alpha, and captured these screenshots for my ]()
Flutter Bombs :: River Run
A screenshot from a recent level I’ve added to Flutter Bombs on Oculus Share. Will be presenting an auto-pilot variant of this level next month at a VR gathering.
My little project!
Link to forum thread.
one pic of the our new footage: the Intro to our soon to be released video game: “Red Goddess: Inner World” Red Goddess trailer (May 2015) [1080p 60FPS] - YouTube #unrealdev developing with Unreal Engine 4. Thanks guys!
://.stormbringerstudios/Steameria/HighresScreenshot00003.png
://abload.de/img/clipboard0445s4t.jpg
Alot of these are super inspiring and amazing!!! This engine NEVER ceases to amaze me!!! Keep up the great work
is my entry! A pic from my WIP VR Music Fests project This one is Ultra in Miami!
Close-up of the missiles in Barrage.
Its to present you my project, the worktitle is Cronos.
://abload.de/img/clipboard0574b5y.jpg
Project I’ve been working on since last year, The Book of Leaves. It’s a series of horror vignettes exploring a dark, Lovecraftian universe. are two shots from the 2nd “Chapter”, The Light in the Lighthouse.
An unreal tournament level I’m working on.
Modular cyberpunk city kit in the works for this one.
Map name: DM-PLP
ohhh sexy…
You know you can beat 'em! Let’s go for it!
#screenshotsaturday from our title in developing: Red Goddess: Inner World
#gamedev #indiedev #unrealdev using Unreal Engine 4
Some random pipe generation along the walls