Screenshot Saturday!

I might as well chime in too. Finally got the blood to look right after having to tweak the BaseEngine.ini but the results are so worth it. Emitter is realtime and can be attached to the model on an bone. Also have it so the Deferred Decals for the Blood Puddles/Stains can be put on to a Skeletal mesh and not look really out of wack, still a little streatching but nothing compared to before. Behold Jason one of the chars (Prototype model atm) well dying. I tried to upload the pic but it wouldn’t let me so is a dropbox link to it. Do mods have to upload them on or am I just having an odd issue?
https://.dropbox/s/2guyrpeavgemq9u/HighresScreenshot00064.png?dl=0