Hi everyone.
I try to get screenshots from 4 different angeles in a packed (development) VR version of my Project.
Taking the screenshots works, but since i am running in VR mode (htc vive) i get this result.
It looks like it takes a screenshot through my HMD view.
When i am not in VR mode it works perfectly.
My cameras are all attached to my actor as 4 diffrent components. Any suggestions?
Hi, i had worked out a clumsy solution. What you can do is the following:
Place other actor cameras and switch your active camera to a no hmd actor camera. Its really not ideal but it works. The biggest problem is probably the visible lack while switching… But as far as I know, only the active camera can use the screenshot command.
Mhm I have to say its been quite a while since I used Unreal + VR.
Hope you come up with something better