Screen space widgets in "Simulate in editor".

Hello.
First of all - I know that screen space widgets are not supposed to be shown in “Simulate” mode out of the box.
I have my custom widget component, which displays health widget in screen space and makes scaling of its size based on distance from camera. It works, but in “Simulate” mode positions are not correct.
Question: is there any way with meaningful complexity to adjust/fix widget screen position while user is in “Simulate” mode? The only solution I see now is to use custom implementation of UserWidget which will calculate screen position taking into account “Simulate” mode. But this is way too complicated. I’m wondering if there is simpler way?