I have probably done some beginners mistake but I have hard time finding my way out of it.
I have a water surface and environment with trees around it. I have put planar reflection capture on top of the water plane, and it works nicely, but unfortunately, when I move my camera around, I have screen space reflections showing atop of the planar reflections, so I am getting ugly double reflections that are very obvious when I am moving my camera around. The planar ones stick in place and have good parallax, but the screen space ones slide around the water like crazy.
How do I make planar reflections override screen space ones? I still do want to have SSR for the rest of my scene, but on that water surface, I want planar reflections to take completely over, instead of being mixed together with SSR.
Thank you in advance