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Screen space bevel in Unreal

Hi,

is there a way to create a rounded edge effects to geometries, just like this one from Unigine.

https://developer.unigine.com/en/docs/2.7.1/editor2/settings/render_settings/ssbevel/

Thank you!

It’s not a standard thing as far as I know. Maybe you could do that with the shader, but I haven’t seen that either I’m afraid…

Seems really niche and kinda difficult, i suggest just using normals.