Hey,
So I’m having a issue with scaling down the screen percentage for an android APK.
I have tried using console commands that execute on BeginPlay, setting it post process, and even entering it manually in game on mobile and it never works.
Does this have something to do with Texture Formats or something that is disabled when the targeted hardware is set to mobile? If so is there a work around and will it have a positive effect on performance on mobile?