Screen Percentage on Mobile

Hey,
So I’m having a issue with scaling down the screen percentage for an android APK.

I have tried using console commands that execute on BeginPlay, setting it post process, and even entering it manually in game on mobile and it never works.

Does this have something to do with Texture Formats or something that is disabled when the targeted hardware is set to mobile? If so is there a work around and will it have a positive effect on performance on mobile?

Hello BlurredVision,

The reason of this already set all in the best way. But you still want to change it. Go to Windows > Developer Tools > Device Profiles > Open Device Profile > Rendering > r.MobileContentScaleFactor and edit.

This did it. Many thanks!

Open Device Profile > Rendering > r.MobileContentScaleFactor ???