Screen Capture TAA

So, I’m trying to make seamless portals to use in a non-euclidean game, and on a new project I noticed all my screen captures were displaying some very bad blur whenever the player moved. I did some digging, and after a lot of tweaking with settings I discovered that TAA was creating those issues. FXAA and no AA on the other hand didn’t have the same issues.
Is there a way to get the screen capture working with TAA? I already tried setting it to capture final color, and it changes nothing, the blurriness is still there.

Any help is greatly appreciated!