[scoped weapons autozoom] I use signal remote primary and secondary actions and I also subscribe to most inputs. I noticed sometimes weapons automatically switch to zoomed view

Summary

Weapons should never automatically zoom if user did not zoom when holding the weapon.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Decorate a house in Gaea

Expected Result

Weapons in game are never affected by signal remote or handling user input

Observed Result

Different weapons zoom when you switch to them

Platform(s)

PS5