Has anybody got the tracers out of the SciFi package to work with a hitscan weapon system? I for some reason cant figure it out.
- It seems like the effect spawns 90 degrees offset the wrong way from the rotation of the muzzle
- It doesn’t move forward (i.e. no velocity). Since its a tracer I would think it would be build using beam data but it is not.
Has anybody successfully implemented these that can help me in the right direction?