I don’t know if this is possible but i feel a good bug resolution system is when a bug is potentially fixed the person who reported the bug should be able to pre test the build either in their uefn version or a virtual machine/uefn through the epic game launcher (Epic Controlled Session)
I feel that a lot of creators who report bugs would have no issue with working with whoever at epic is fixing the bug to test it works. This could also invite communication directly with the creator/bug fixer.
If such a system could be possible then when this bug was being fixed i could have gone on to this pre set build version opened my project and replicate what caused the bug initially then i would see its still not correct/needs further support and i could have snipped/shown direct to the bug fixer at epic via direct in editor chat between myself/epic bug fixer.
I feel this could be a huge step to fixing stuff imo so ill raise this in the request forums