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SceneCaptureComponent2D And Hidden Actor

​Hi guys,

First time I post here, I started a kind of Tactical RPG game something like Divinity/BaldurGate …

So everything was perfect, when I start a fight, I want to create image to show which character play and who’s next and who’s next and …

So I create a Scene Capture Component 2D and set show actor only, make an array and set self for the array, but, the image come as before, with the whole thing, grass, tree, other actor…

don’t know how to do that, if someone has a solution, I’ll be glad !

https://forums.unrealengine.com/core/image/gif;base64

PS : Srry my english isn’t perfect !