Hi
I am trying to attach my texture from SceneCapture2D camera to another mesh. For testing I was putting it onto a flat plane. The only problem is that I don`t have motion blur. It is crystal sharp. No matter what I change there is no motion blur send to the textur. Is it possible to make it appear? I guess that this is a post process onto the camera and only the currently active camera has it.
Cheers,
Lucas