SceneCapture has no viewstate.

Hi all

Im not sure where to post this, think i got it right.

I was recently modifying a Niagara system, and i crashed D3D12 (think i overloaded the particle count having fun :laughing:)

Anyway no biggie i was all saved up, but on reloading now everytime i run my game in PIE i get this message:

Im not using a scenecapture component and ive not added or removed anything or changed anything.

Any ideas why im getting this message? Yes i see the message tells me to do something, but it shouldnt be doing it anyway as im not using any scene captures. or am i wrong?

Any help appreciated!

Stewart

2 Likes

Well it seems it was just possibly a glitch, i hit send and restart when the crash happened to report the error to epic. But it seems something somewhere maybe didnt clear in memory on the gpu or pc itself which caused that message.

Anyway basically i shut down unreal completely and restarted it and the error was gone, happy days, but go figure!

I have the same problem after my UE4 ā†’ UE5 upgrade
Restarting etc didnt helped

2 Likes

did you ever solve this? Iā€™m having the same issue in a project that I started on 5.0 and migrated to 5.1

When I remember correctly there were two Problems

  1. My Unreal Engine installation was corrupted (and still is, but you have to install a clean version and yea :slight_smile: )
  2. (The Fix) I had a converted (ue4 ā†’ 5) 5.1 project which was corrupted and I could not fix it. BUT you can simply create a new empty 5.1 Project, activate the same plugins and duplicate the /content/ AND /config/ folder to the new empty 5.1 project
    Since the new empty 5.1 project was working fine and had no problems, i copied my game over and here we go - now everything is working fine :wink:
2 Likes

Try this: :dotted_line_face:

4 Likes

This worked for me thanks