Scene without lighting, just real colors?


I setup a simple color material and then I compare UE4 render with Photoshop; they look totally different (also checked the color values via screenshot)

Probably because of lighting, how can I create a scene without any lights that UE4 will render exact colors?


When you dont want to use any lights in your scene, just set the material to emissive -> connect the texture sample with emissive :slight_smile: