Scene too bright after lightmap build

Hi,

After building the lightmap, my scene gets too bright. I’ve tried changing the lightmap resolution, changing skyLight and directional light settings but nothing has changed. What can it be?

What are the intensity of your skylight and directional light?

Directional light intensity is 3.0. Sky Light is 1.0 (default value). Directional Light Properties:

348679-directlight.png

Unlit scene for comparasion:

Do objects have UV maps?

Hi!

IMO!
The lightmaps for those buildings are way too low! What you get is an inaccurate lighting result like this!
Also lowering Indirect lighting intensity is not a good idea: it can screw up the lighting results!
I think you show go with higher lightmap resolution and in PostProcess you can adjust the lightness to your liking…