Summary
Entities dissapear or cull when far from them. Sometimes they even disappear right in front of the player.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
World Building
Steps to Reproduce
Create a scene-graph entity and move far away.
Expected Result
Entities should not disappear at all, or it should at least behave same way as normal mesh actors. There should be probably something to configure the culling behavior for the entities.
Observed Result
Entity disappears. When moving towards the disappeared entity, it does not appear on same place as it disappeared, but much later (around half of the distance).
Sometimes the entity even disappears right in front of the player (video timestamp 0:42).
Platform(s)
All