Summary
When I try to set a volume_device for an editable component of type ?volume_device it is crashing the editor almost every time.
I have been able to reproduce this with different volumes and different
entities/components.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
- Have a component with a
?volume_deviceeditable - Try to set that editable with any volume in the details panel by search or eyedrop
Expected Result
Set volume correctly, no crash
Observed Result
Crashes the editor
Platform(s)
PC
Additional Notes
Crash Logs available upon request
