Summary
While working on a project, I updated some verse code on a prefab that was nested in several other prefabs. While compiling the changes, UEFN crashed and now when I attempt to open the project I get an error that states “Serial size mismatch: Got 22, Expected 14”
Project cannot be opened unless I purposely put an error in the verse code before opening the project. But this causes all the custom verse components to disappear from all prefabs and there is still a chance the next time the projects opens it will crash.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Nest a large number of prefabs in prefabs (I had around 120)
Have the prefab editor open to the prefabs
Hit compile code
Crash editor
Attempt to reopen uefn project
Expected Result
Project Opens
Observed Result
Project Crashes on open with a “serial size mismatch” error
Platform(s)
PC
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