[Scene Graph] Prefab Duplicating In Editor Causes Inconsistencies and Ignores Changes

Summary

Duplicating Prefabs has chaotic results and make the prefabs look different in editor and in the actual level.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

Drag a prefab into the Editor
Change a child entity in the prefab
Duplicate the Prefab
Change a child entity in the prefab
Duplicate the Prefab

Expected Result

All three prefabs duplicate correctly and are synced correctly in game

Observed Result

First duplicated prefab looks correctly duplicated in editor but shows up wrong in game
Second duplicated prefab resets to default transforms and when changed it become inconsistent with in-game.

Platform(s)

windows

Video

Thanks for the report, we are looking into it!

2 Likes

Does it insist if you close FN client and reopen?

1 Like

If you reopen your project, the prefabs will reset to the defaults and than seemingly works fine from then on.

1 Like

FORT-1008205’s status has changed to ’Needs Peer Review’. A fix has been submitted, and is awaiting review by another team member.