[Scene Graph] Particle System Component Does Not Autoplay

Summary

When you spawn a prefab or build your own entity with a particle system component, the particle does not autoplay. If you have autoplay checked, it always will never .Play() when called.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Create a prefab with a particle system component with autoplay turned on
Spawn in your map with verse

Expected Result

Particle System respects autoplay setting and fires at the moment of spawning

Observed Result

Particle System does not fire

Platform(s)

windows

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Workaround discovered by @OohWowow

If you turn off AutoPlay, Sleep(0.1) and then .Play() the effect, it will fire

1 Like

FORT-862778 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.