Summary
When you spawn a prefab or build your own entity with a particle system component, the particle does not autoplay. If you have autoplay checked, it always will never .Play() when called.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Verse
Steps to Reproduce
Create a prefab with a particle system component with autoplay turned on
Spawn in your map with verse
Expected Result
Particle System respects autoplay setting and fires at the moment of spawning
Observed Result
Particle System does not fire
Platform(s)
windows