[Scene Graph] InteractMessage doesn't allow for dynamically created messages

Summary

Dynamic messages on the interactmessage show up as their parameter name. It will only show static messages initialized from runtime correctly.

Please select what you are reporting on:

Verse

What Type of Bug are you experiencing?

Verse

Steps to Reproduce

Create a child class of interactable component with way to change the message that is shown. (See image for example code)

Expected Result

To see the values in game that was set by the code.

Observed Result

Sees the parameter names instead

Platform(s)

windows

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In game it looks like this

I would really like to not have to do this as a workaround

4 Likes

Thank you for reporting, @TomJank!

This has been a major issue for me as well. Hoping we have a way to dynamically change text soon.

FORT-1002532 has been added to our ‘To Do’ list. Someone’s been assigned this task.