Summary
Placing Scene Graph In-World UI placed in level causes the HLOD build to fail
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Scene Graph
Steps to Reproduce
Add an In-World UI component to a Scene Graph entity and place in the level.
Build HLODs.
Observe that the HLOD build fails.
Expected Result
HLODs should build successfully when Scene Graph entities use In-World UI components and are placed in a level
Observed Result
The HLOD build fails when a Scene Graph In-World UI component is present.
Deleting in world UI fixes the HLOD build
Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000564
Platform(s)
PC