Scene Graph In-World UI placed in level causes HLOD build to fail

Summary

Placing Scene Graph In-World UI placed in level causes the HLOD build to fail

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

Add an In-World UI component to a Scene Graph entity and place in the level.
Build HLODs.
Observe that the HLOD build fails.

Expected Result

HLODs should build successfully when Scene Graph entities use In-World UI components and are placed in a level

Observed Result

The HLOD build fails when a Scene Graph In-World UI component is present.

Deleting in world UI fixes the HLOD build

Unhandled Exception: EXCEPTION_ACCESS_VIOLATION reading address 0x0000000000000564

Platform(s)

PC

The status of FORT-1135676 changed to ‘Needs Triage’. We are routing this to the appropriate team for investigation.