Summary
We have made a tycoon game completely with scene graph. As this game progresses and we spawn more entities into the scene fps just continually drops until the game is unplayable.
This extends into the following issue whereby after teleporting away from the main island, the game will crash. Completely crashing Fortnite regardless of platform.
Below are the logs we had:
we find the following particularly concerning
[2025.11.19-14.38.51:972][517]LogWindows: Error: Maximum number of UObjects (2162688) exceeded when trying to add 1 object(s), make sure you update MaxObjectsInGame/MaxObjectsInEditor/MaxObjectsInProgram in project settings.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
Join the server and build through the entire tycoon.
FPS will drop frame by frame as you spawn in assets.
Once an undetermined amount of assets are built, use a teleporter to to far away a few times.
Full client crash
Expected Result
no fps drop, no crash
Observed Result
fps drop, full client crash
Platform(s)
pc, switch, ps5
Island Code
0897-6991-4951