[Scene Graph] Entities not saving properly in Prefabs

Summary

SceneGraph Prefabs are not storing Entities properly and may lose them after saving & reopening the Prefab.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Scene Graph

Steps to Reproduce

  1. Create a Prefab
  2. Place a lot of Entities inside the Prefab
  3. Save & Close the Prefab (or Unreal Editor)
  4. Open the Prefab

Expected Result

All Entities have been properly saved and are inside the Prefab.

Observed Result

Some Entities are missing and were not saved.

Platform(s)

Windows 11