Hi everyone,
I am working on a photo mode that involves placing multiple cameras in the game and clicking a button to render out screenshots from all of them. The only practical way I can see to do this is to use scene capture components and render targets. The only problem is that the scene capture component does not capture lighting correctly when using Lumen. Lumen is not optional here, so I need to figure this out. For reference, below is a screenshot from the first person template. Notice how bad the lighting is.
If anyone has an idea, I’m all ears.
Thank you in advance,
— Tyler