Scene capture component only include what I want?

I have a first person character, and in order to stop the arms from being able to clip into walls and such, I decided to make them only visible to a scene capture component, then I transferred what the component captured to a material which I then implemented on a widget. However, I Realized that my scene capture component wasn’t just capturing my arms, but the entire world too, thus making it obsolete. How do I make it so that my scene capture component only captures my hands, and not the entire world? Thanks in advance.

1 Like

Thank you so much, I could not figure it out for the life of me.