I have a first person character, and in order to stop the arms from being able to clip into walls and such, I decided to make them only visible to a scene capture component, then I transferred what the component captured to a material which I then implemented on a widget. However, I Realized that my scene capture component wasn’t just capturing my arms, but the entire world too, thus making it obsolete. How do I make it so that my scene capture component only captures my hands, and not the entire world? Thanks in advance.
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Thank you so much, I could not figure it out for the life of me.