It’s great to see that Lumen can generally be enabled for SceneCapture2D components in UE 5.1. However, as @acidarts pointed out earlier, ray-traced reflections don’t seem to work correctly. I also tried the recently released version 5.1.1, but to no avail.
Does anyone know if there are ways to enable ray-traced reflections in SceneCapture2D components? I think it’s the only thing still missing for our use-case.