Scene capture component 2D flickering

Hi,

I have an issue with scene capture component 2D flickering on Minimap when I destroy an Actor. In my case I destroy “black square/plane static mesh” actor and every time it gets destroyed, for some reason, the Minimap (implemented via Scene Capture Component 2D Component) - flickering.

Demo Video

Its interesting, when I delete multiple actors the flickering is gone…

Demo