Hello Guys,
my Scene Capture Component 2D to render 3d stuff on HUDs doesn’t render my cel shading post process effect. I also tried to add my post process material to the Scene Capture Component 2D itself without success. Can anyone help me?
Greets
I figured out if i set the Scene Capture Component 2D to LDR the Cel Shading will draw, but not in the correct colors.
I reported this to UE4 Support and they made a bug ticket. Please help and vote for a bug fix: Unreal Engine Issues and Bug Tracker (UE-78716)