Scanning my 30M polygons breakfast with Reality Capture + UE 5.1 (Lumen + Nanite)


Hello everyone!
In this project I started testing Reality Capture with Unreal 5.1 + lumen.
And thanks to nanite, I could import my 3d scan (30M polygons) without sacrificing performance.
Now I’m working on an animation + making of. I’ll be posting here soon :slight_smile:

Hope you like it.
Thanks!

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Greetings @andersonrohr !

Wow! One can only marvel at the awesomeness of the technologies available to us now! This is the best thing since sliced bread! (ba-dum-tss :drum:) I’m here all night! LOL!

I must say that your scan is so realistic in its glorious 30M polygons, that the lines between reality and virtual began to blur. Splendid work! Looking forward to your next post with the animation! What apparatus did you use for the scan?

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Hi! Best pun ever! Hahah.
I’m so glad you liked! Thank you!!

I shooted in RAW with a Sony a6400 24MP.

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This might sound weird but the scanned version looks more real to me. :joy: Guess it’s an expression of the artist’s skill :slight_smile: Terrific work @andersonrohr!

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Thank you so much! I’m glad to read that!! :smiley:

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I’m so glad you said this! I thought I was the only one who felt that way and didn’t want to embarrass myself by stating it. :laughing:

Brilliant creation, @andersonrohr; thank you for sharing it with us! :grin:

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Thank you so much!! I really appreciate it! :smiley:

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Hey @Get_DOVAH_it @PresumptivePanda and @Zezkaii
I finished the video + making of.
I couldn’t edit this topic, so I started another one with the short film here:

Hope you guys like it. Thanks! :slight_smile:

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