Hello, i need one help with scaling of texture when i scale mesh. When i scale mesh, then my texture is broken, when i add texture coordinate and set tilling same as scale, its okey, but how can i do this automatically when i scale object then value of Y and Z output go into texture coord and scale this material automatically? Thanks
This works: http://prntscr.com/b4kw8d
But i need when i scale object again, then i need to change values for UTiling and VTiling automatically from mesh scale values. Thanks for help again :).