Hello all, hope someone else has found the workflow for this.
I want to be able to scale my keyframes over time, much like a lot of other keyframe editors. I think I could probably achieve it through sub scenes, but that’s anotehr step in the workflow that I’d like to avoid if possible.
E.g. let’s say I have a vehicle animated and I then want to elongate that sequence so it lasts longer. I’m sure there was a way to do this in UE3 but I can’t find the command/ shortcut for UE4. I’m working in 4.23 and 4.24 projects if that helps!