Summary
I’ve been creating HUD UI Widgets and using the Scale Box to make sure the text scales to within the bounds of the scalebox and doesn’t overflow. The textbox widget is nested inside the scalebox.
I use the default following settings for the scalebox:
Stretch : Scale to Fit
Stretch Direction : Both
Weird this is, it sometimes scales properly, but most of the time, it doesn’t. I don’t know what triggers this or why it happens. I don’t change anything about it; all I do is end game, then rerun.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
I’ve tried altering the stretching settings, changing the font sizing/outline, changing text justification, and altering settings in the HUD_message_devices themselves. I don’t understand what is going wrong, and it seems to me like this is a bug.
Expected Result
The text is expected to scale up or down in size to fit inside the contents of the scale box.
Observed Result
The text is overflowing the scalebox and not following the properties of the scalebox.
On the rare occasion, it sometimes behaves as intended, yet I have not made any changes. This seems like a bug.
Platform(s)
PC
UEFN