Scale water

Hello, I know this is probably a dumb question but I can’t seem to scale the water to the size of my plane, it just stretches it. I looked on the forum and I saw talk about the Utiling and Vtiling it doesn’t do much when editing the texture in the details tab. Am I missing something obvious? Do i change the triangles and vertices on the plane?

Go into the material editor (double klick onto the water material)-> now in there you can find a texture coordinate node, there you can scale it up or down :slight_smile:


For clean up, use the WorldPosition node.

the image doesn’t load. I have the same problem and can’t find the nodes.
Can someone please direct me exactly to the node I can create a parameter to control the size of the waves?

besides… all shadows on the water surface seem to be broken.

Just can’t find that thing… thanks a lot!