UUserInterfaceSettings* Settings = GetMutableDefault<UUserInterfaceSettings>(UUserInterfaceSettings::StaticClass());
// Modify Settings
Settings->SaveConfig();
This code saves project settings to an ini file (“Saved/Config/Windows/Engine.ini”). If you modify the same section manually from the project settings (User Interface > Software cursors) for example, you will see that the settings are written to another ini file (“Config/DefaultEngine.ini”). I want to write to that same ini file. How does this work?