Psygel
(Psygel)
1
I’ve been using the Editor Utility Widgets to help me write books that better fit the game UI.
It’s super useful, but I can’t find a way to save over or generate new data tables. I can copy the text but it’s slow.
Any ideas?
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Psygel
(Psygel)
2
Alright well I found a function called “Fill Data Table From CSV String” which allows me to override Data Tables from blueprint.
I exported an existing data table to .CSV and opened it in notepad. Copied all the text and plugged it in. It works.
1 Like
eobet
(eobet)
3
Thanks for the tip.
However, I did not want to export/import manually, so I just used string nodes to cut, rip and replace what I needed:
■■■■ you Epic for making us do this!
EDIT: Ha, the auto-censoring makes it seem much worse, but I’ll leave it.
Psygel
(Psygel)
4
Glad to help.
Exporting to CSV was mainly the fastest way I could think to read exactly how the datatable was formatted.
That looks about like what I did. Good job solving it.
1 Like
Esenin27
(Esenin27)
5