Just found thread and I’m signing it!
I’ve been working on a 2D RPG/brawler idea and I was tempted to switch to Unity. However, having to pay for soooo many different plugins pushed me away from actually using it (that and I don’t know C#) and I just love Blueprints so much I can’t let that one go.
Since I’m working with a customisable character, I really want to see it through that they add the skeletal mesh feature (and morphing/deforming) for Paper2D. Sockets are my current workaround but they’re not always effective.