I am opening a thread here in hope that the management of Epic will read it, and give us a sincere answer on what is going on regarding the future of Paper2d.
as you can see from my signature we are developing a Paper2d game that will be available for Steam(PC) ,PS4 and XboxOne.
We as a 2 man studio are very proud and honored to use such an amazing game engine as Unreal.
But on the same time we are terrified when we see months go by, without any improvements regarding 2d.
Everyday we spend valuable man hours to try to work around issues that solely exist because of underdevelopment. On one hand we have a game engine so powerful that allows us to do stuff that a few years back would need dozens of people to do, and on the other it does not do things that freeware 2d engines can do.
The reasoning behind this thread is not to point out what is wrong with paper2d but to inform you that there are people out there that their success depends from this awesome plugin.We need more tools, we need more features, we need to feel safe that you will always be there for us and not leave us hang out to dry.
Mr Noland is nowhere to be found and we start to fear about the future of our game. Everything moves so fast in all other areas of the engine that inevitably we are going to face compatibility issues soon.