Save point device sometimes doesn't load inventory when joining in progress

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Summary

When joining in progress, the save device sometimes doesn’t load the players inventory when set to auto load. Similarly, the “Clear data for player function” sometimes doesn’t clear the player’s gold but clears all other data.

Steps to Reproduce

Save a player’s data via Verse by calling the “Trigger” function of a trigger device that’s set to call the “Clear data for player” function. Then load the player into a game via an island start spawn pad which immediately respawns them on another pad if the game is already underway. Make sure the save data device is set to auto-load and that it’s set to save score, inventory, and gold.

Expected Result

When the player spawns at the spawn pad, their data is loaded, including their score, inventory, and gold.

Observed Result

When the player spawns at the spawn pad, their data is loaded, they have their score and gold, but not their inventory

Platform(s)

Switch, PC, Xbox Series X

Island Code

0336-5642-5428

Additional Notes

Please let me know if you have questions.

Same problem here. I have my save point device only set to auto save, and a verse script for loading players on round start and when they join. Same problem occurs where join in progress players won’t load their inventory unless they happen to join on round start.

I call the same function for round start players as the join in progress, but it has different results. I tried adding a delay for join in progress load triggering but still same results.