Save Point Auto-Load Issue in Published Map (Melaad Party Royale) after Update 36.00

Summary

About 25% of players in my published map Melaad Party Royale are not getting their saved Score data loaded automatically when joining a Public Game, even though the Save Point is set to Auto-Load and the data exists. This started happening after update 36.00 when devices began pre-loading during the loading screen.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

1- Publish a Creative 1.0 map with a Save Point device set to Auto-Load player data.

2- Have multiple players with saved Score data join the map as a Public Game.

3- Observe how some players do not get their Score loaded.

4- Try using a button to manually Load Player Data — it does not fix the issue.

Expected Result

All players with saved data should have their Score loaded automatically when joining a public session, and manual Load Player should work if needed.

Observed Result

Around 25% of players in each session (40 players) do not get their Score loaded. They have to rejoin multiple times until it works. Manual Load Player action does not help, it’s like the Save Point device is not loaded for them.

Platform(s)

All platforms.

Island Code

9862-4661-6699

Additional Notes

My map is built in Creative 1.0.

In Private Games, everything works fine.

This issue affects player progression tracking and experience heavily.

Problem started after update 36.00 when devices started loading behind the loading screen.

FORT-925002 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.