Hello everyone, I’m trying to create an inventory system. For this i need to save the object and then spawn it.
I solved the first problem : AActor* CopyOfActor = DuplicateObject(Actor, this); - save the copy of Actor.
But now i need to spawn Actor back.
In the documentation I found mention about Template - “An AActor to use as a template when spawning the new Actor.”
This is what i need ? Or i need to use deferred spawn ?